Game Economics

There are 15 tradable goods in the game. To buy a good, players have to be in the city. Players can trade any in-game goods with WISL. Trading fees will be applied while players trade goods with WISL. In each trade, 2/1000 treasury fees will be applied to transaction. Game fees will be transferred to the game treasuries and the treasury will be used as Cities' WISL wallet.

In-game goods are listed below;

Price In WISL

Wood

0.1

Paper

0.25

Alcohol

0.2

Iron

0.5

Plastic

0.7

Gas

0.6

Agriculture

1

Aluminium

1.4

Medicine

1.5

Silver

1.7

Spice

1.5

Olive

2.4

Jewelry

2.7

Gold

3

Gem

4

Note: The table above shows the testnet values for now. Real data will be displayed in a tool online. Each city has its' own liquidity. Players can see the liquidity on the trading screen as a three-colored bar. If the city liquidity is low, high volume trades create more price impact. Price impact will be displayed on the item trading screen.

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