Game Economics
Last updated
Last updated
There are 15 tradable goods in the game. To buy a good, players have to be in the city. Players can trade any in-game goods with WISL. Trading fees will be applied while players trade goods with WISL. In each trade, 2/1000 treasury fees will be applied to transaction. Game fees will be transferred to the game treasuries and the treasury will be used as Cities' WISL wallet.
In-game goods are listed below;
Price In WISL | |
---|---|
Note: The table above shows the testnet values for now. Real data will be displayed in a tool online. Each city has its' own liquidity. Players can see the liquidity on the trading screen as a three-colored bar. If the city liquidity is low, high volume trades create more price impact. Price impact will be displayed on the item trading screen.
Wood
0.1
Paper
0.25
Alcohol
0.2
Iron
0.5
Plastic
0.7
Gas
0.6
Agriculture
1
Aluminium
1.4
Medicine
1.5
Silver
1.7
Spice
1.5
Olive
2.4
Jewelry
2.7
Gold
3
Gem
4